Decay-a-thon (Fall 2022)
A 2D game in 3D space where you play as a witch out to collect the souls of children to keep yourself from decaying away!
I worked with another artist and a programmer on this game. This was a 48hr game jam set up by the RIT Game Dev Club.
Children
I designed the sprites for all of the children, colored and animated by Christianna Reynolds.

Extras
I also created textures for the magic, as well the custom mouse, which were colored by Christianna Reynolds.


Environment
I was responsible for texturing and set dressing the environment. This meant creating a texture for the sides, roof, windows, beams, and fences for the house, as well as some quick trees for decoration, and the ground, and finally, putting it all together in Unity and designing and decorating the level.


In-Game Screenshots

