Pursuit

A man with a serious injury makes his escape from hostile adversaries in the dead of winter.

This was a 2D animation and asset project using Unity's 2D platformer tempalte.

Character Concepts

I had the idea for the player character and his universe for a while, but I took the time to design his costume, as well as the enemy character.


Animations

I created a player idle, run, jump, land, and hurt/death, along with an enemy idle and run, and an end cutscene.

Sprites

Cutscene Concept

Final Cut

Environment

Concepts

Assets in Engine